Bob, you are responsible for the Special Effects on "From Dusk Till Dawn: The Series." Can you describe what you do in that role on the set?
Bob Trevino: As with all the departments, my job is to turn the written words from the script into something tangible. Physical, although sometimes described as mechanical, effects is something that can be photographed on the set in real time. Those effects can include, but aren't limited to, spraying and flowing blood, rain, wind, fire, smoke, dust, explosions, bullet hits, stunt support, mechanized sets pieces or props, and the list goes on and on. We are responsible for bringing those words in the script, that fall within that broad category, to life.
How have the effects evolved from season one to season two? What can viewers expect from season two?
Bob Trevino: The effects on season one vs. two are as evolved as the storyline itself. In season one, we travelled alongside The Fullers and Gecko brothers as they made their way to the infamous Titty Twister. That journey's path had many stories within it; through flashbacks and visions. The effects were dictated by that path. We were busy the entire season thanks to all that, and we used more blood than I have ever used on any one show! Season two has the estranged Gecko brothers, Santanico and Kate finding their place in their turned up world, so most of the story was about rebirth, struggle, and awakenings. As effects go, the sky was the limit for us. After the feeding frenzy at the Twister in season one, I thought that we reached the limit as to how much blood we'd spill; I was wrong! Seriously kick ass fight scenes, truckloads, literally, of blood, and an explosion that will knock your socks off. Yeah, you can expect the effects and action to be at a whole new level! For us, once the story started moving from season two's first episode, it never slowed down up until the very last day of shooting. I'm still finding blood inside my FX trailer and gear!
What's it like working with the Robert Rodriguez?
Bob Trevino: "From Dusk Till Dawn: The Series" is the first project that I've worked with Robert as the FX Supervisor and it has been, by far, the best time I have ever had working with Troublemaker Studios. I've always admired his films because they look to be driven by movies, TV shows, and experiences shared by our generation, being that we are close in age. I remember being glued to the TV set or gripping the theater seat while watching shows that, we know, inspired his work. It makes my job that much more fun when we share the admiration for the same movies and TV shows of our era. It's been a pretty solid gamble that any personal touches or extra gags that we've shown him has met with his approval and satisfaction. I'll credit that shared love for shows we watched growing up for that winning bet. It's also nice to hear him play his guitar between setups while shooting; you can tell that he is relaxed on set and completely within his element. Plus, he never hides his happiness when things go well and is quick to thank those involved. Getting paid to do what you love is great, but real appreciation for your work isn't too bad, either.
What are your thoughts on CGI versus practical effects? How does your approach differ?
Bob Trevino: I was lucky to have started in this business when VFX was a rare and very expensive procedure. I was trained by an effects supervisor who worked in the 60's when the effects department was considered the magicians on set and effects were achieved by proverbial sleight of hand. For me, now working within the digital age of filmmaking, it's akin to learning long division before grabbing a calculator. As someone who hung actors from tiny, metal filaments of wire and shot small bloody cotton balls at actors' foreheads to simulate headshots in the early days, VFX and CGI have been useful tools, for sure! Safety has been my driving force in mechanical effects and, when a gag can be achieved safely by employing VFX to enhance our work, it becomes our most important piece of safety gear. We can put actors in virtual harm's way, give the director the creative control that was once hindered by physical limitations, and digitally remove required equipment and devices that were once hidden by bulky wardrobe or required changing camera angles. The old school effects guy in me tries to work all my gags as a practical effect, call me old fashioned, but I will look to VFX and CGI as help when it will assist to give the safest, most efficient, and believable effect on screen.
Last question: What is your favorite Miramax film?
Bob Trevino: I have watched so many Miramax films over the years. It's like asking me what is my favorite food; it's a mood kind of thing. There are so many genres and so many talented performances; it's hard to nail one down. I will say this; the only Miramax film on my iPhone and iPad is the first From Dusk Till Dawn movie. Call me biased, but it's a damn good show and I have projected it on the side of my trailer on night shoots many times! Strippers, action, culebras, and Salma Hayek; what's not to love?
About Bob Trevino:
Bob Trevino is an Emmy® nominated special effects supervisor and technician for film and television who has worked on such films as Lazer Team, Predators, The Ringer, Open Range, Shanghai Noon, and television shows "From Dusk Till Dawn: The Series," "The Good Guys," and "Walker, Texas Ranger" to name a few. Guided by his Army helicopter pilot/ shade tree engineer father, his work ethic and problem solving skills were honed during his youth. His passion for film work started at an early age and he pursued his career shortly after college; moving to Dallas and starting his work in film during the summer of 1990. Bob's degree in electronic engineering and experience in mechanical engineering/ robotics made him an important part of an established Dallas special effects group that was led by FX veteran, Jack Bennett. Many television shows, commercials, and features later, Bob has built a career that utilizes invaluable experience from film and trades craftsmen alike. He has surrounded himself with people who never settle and share the same drive to make every project safe, unique, and important. Bob lives south of Dallas with his wife and two children.
About "From Dusk Till Dawn: The Series":
Produced by Miramax® in association with Rodriguez International Pictures, FactoryMade Ventures and Sugarcane Entertainment, "From Dusk Till Dawn: The Series" season two stars D.J. Cotrona (Dear John, G.I. Joe: Retaliation) as Seth Gecko, Zane Holtz (Holes, The Perks of Being a Wallflower) as Richie Gecko, Jesse Garcia (Quinceañera, "Sons of Anarchy") as Texas Ranger Freddie Gonzalez, Eiza González ("True Love") as Santanico Pandemonium, Wilmer Valderrama ("Minority Report," "That 70s Show") as Carlos Madrigal, Madison Davenport (Noah, "Shameless") as Kate Fuller, Brandon Soo Hoo (Tropic Thunder, Ender's Game) as Scott Fuller, Jake Busey (Motorcycle Gang, Contact) as Professor "Sex Machine" Tanner, Danny Trejo (Machete film franchise, From Dusk Till Dawn film franchise) as The Regulator, Esai Morales ("The Brink," "NYPD Blue," La Bamba) as Lord Malvado, Jeff Fahey ("Lost," "Justified," "Texas Rising") as Uncle Eddie, and Briana Evigan (Step Up 2) as Sonja Lamb. Demi Lovato has a guest starring role. Executive producers are Robert Rodriguez, showrunner Carlos Coto, writer Diego Gutierrez, FactoryMade Ventures and El Rey Network co-founders John Fogelman and Cristina Patwa, and Miramax's Zanne Devine and Daniel Pipski.